Technology for STEAM Education

In collaboration with the STEAM Studio, the CU Community Fab Lab and local schools, we observe children's problem-solving strategy, social interaction and in-game behaviors. Our goal is to promote children's interest and make children better prepared in the field of STEAM (Science, Technology, Engineering, Art, Math) by exploring different strategies of bringing computational thinking and advanced technology to classroom and children's daily life.

Overview

News

I-STEM Education Initiative's report: Wai-Tat Fu's Lab Partners with STEAM Studio To Make STEM, Spatial Reasoning Fun


"Can exposing youngsters to technology that develops their spatial reasoning skills increase their chances of succeeding in STEM (Science, Technology, Engineering, and Mathematics) later on? Wai-Tat Fu, Associate Professor in Computer Science, and the students in his human-computer interaction lab are investigating the notion. So they recently partnered with STEAM Studio, Next Generation School’s after-school program, on a project that introduced kids in the Tera group to a couple of spatial-reasoning technologies, TinkerCad and 3D printing..." [Continue Reading]